Researchers rely on 3D software to interpret traces and drawings on the walls

The drawing of the horse on its support, we can see the lack of material at the back © Radio France
Photo: Marlène Laroche

Helped by Oscar Fuentes, doctor in prehistory at the National Center of Prehistory (CNP), Pauline Bellemere student at the CNP, 3D computer graphics designer in training, uses 3D software to interpret what she sees on the wall. The horse she studies has a rounded belly, did the artists follow the shape of the cave wall, or was the painted animal a female with a rounded belly, during gestation? All the traces, including those that are missing (splinters with surface tearing) give clues to our apprentice researcher … The student observes the animal from every angle and 3D software is a precious ally for this exercise. Virtual reality headsets will also be equally useful for total immersion. The future invites itself in research on prehistory! Its tests will also make it possible to adapt the right technology to the specific needs of scientists, CQFD!

The drawing of the horse on the computer
The drawing of the horse on the computer © Radio France
Photo: Marlène Laroche
Oscar Fuentes and Pauline Bellemere
Oscar Fuentes and Pauline Bellemere © Radio France
Photo: Marlène Laroche


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