After 12 Years of Dedication, This Developer Launches a Top Open-World Game on Steam

Kenshi is a unique sandbox RPG where players navigate a brutal world, taking on various roles from thief to warlord while facing threats like cannibals. Developed over 12 years by Chris Hunt, who initially worked as a security guard, the game emphasizes player choice and intricate mechanics, such as a detailed medical system and dynamic dialogue. Launched in 2018, Kenshi became a bestseller, and Lo-Fi Games is now developing a prequel set 1,000 years earlier, expected in early access around 2025.

Exploring the Unique World of Kenshi

Kenshi is a distinctive sandbox RPG that defies traditional storytelling. Rather than stepping into the shoes of a heroic character, players are thrust into a harsh world where survival is paramount, embodying an everyday person. The choices are vast, allowing players to become anything from a thief to a farmer, an adventurer, or even a warlord, all while navigating the constant threat of becoming prey to cannibals.

A 12-Year Journey of Creation

The journey of Kenshi began 12 years ago when Chris Hunt, the game’s sole developer, was juggling his role as a security guard to support himself. Lacking formal training in game design, Hunt relied on his own experiences as a gamer for inspiration. He dedicated the first six years to learning the craft, often stating that the process was akin to writing a book or making a film – it required daily dedication and passion.

Hunt’s motivation stemmed from his dream of creating a game that encapsulated all his favorite elements. For over five years, he toiled away in solitude, crafting an initial version of the RPG by hand, which was rough around the edges yet filled with potential.

In 2013, after securing funding, Kenshi entered early access, allowing Hunt to transition to full-time development. With the success of early access sales, he not only left his part-time job but also expanded his team at Lo-Fi Games, where he took on the role of lead designer. However, the path to completion was still fraught with challenges.

The vastness of the game world, larger than that of The Witcher 3, posed significant challenges. As a small team with limited assets, careful distribution of creatures and models was essential. Each region in Kenshi is uniquely crafted, with different cultures affecting gameplay dynamics. For example, players may face hostility based on their character’s composition when entering certain areas.

Hunt’s attention to detail is evident throughout the game. The intricate medical system allows players to replace lost limbs with prosthetics, encouraging strategic thinking and learning from past mistakes. Additionally, the dialogue system adapts dynamically to various circumstances, enhancing player engagement.

After years of hard work, Kenshi officially launched on December 6, 2018, quickly becoming a bestseller and topping Steam sales shortly thereafter. The game has been polarizing; while many players appreciate its unique concept and depth, others find it difficult to engage with.

Looking ahead, Lo-Fi Games is quietly working on a prequel set 1,000 years before the original Kenshi. While fans are eager for news, the studio is known for its meticulous approach, suggesting a release may not come until 2025, likely in early access. This thoughtful development style stands in stark contrast to the rushed releases often seen in the gaming industry today.

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