PS5 Pro Performance: Testing Unpatched Games with GameBoost Features

The PS5 Pro enhances gaming experiences with its powerful GPU, offering stunning graphics and improved framerates via the GameBoost function. Tests reveal a notable performance boost for many titles lacking official updates, with games like Elden Ring and Devil May Cry V seeing significant framerate improvements. Gran Turismo 7 impressively runs at 120 fps without a dedicated update. Overall, the PS5 Pro provides a 30% framerate increase, making it a valuable upgrade for gamers. Available from €799 at major retailers.

Enhancing Gaming with the PS5 Pro

The introduction of the PS5 Pro has led many game developers to roll out updates aimed at enhancing the overall gaming experience on Sony’s latest console. With its powerful GPU, the PS5 Pro delivers stunning graphics, improved image quality through PSSR, and an elevated framerate. But what happens with PS5 titles that haven’t been updated officially? The PS5 Pro comes equipped with a GameBoost function, allowing players to “experience faster and smoother frame rates.”

GameBoost Performance Insights

In our tests, we revisited several titles that lacked official patches, and the results were impressive: the framerate on PS5 Pro is noticeably smoother. Digital Foundry conducted a detailed analysis of the GameBoost feature, revealing that games perform significantly better on the PS5 Pro, even in the absence of official updates. However, it’s important to note that not every game performs flawlessly. For instance, Elden Ring, known for its framerate issues in Quality mode, still struggles to maintain a stable 60 fps but sees an approximate 30% improvement in framerate, which is commendable. In Performance mode, the game attempts to utilize the PS5 Pro’s capabilities but still experiences framerate drops while outputting 60 fps.

Similar enhancements have been noted for Devil May Cry V, particularly in its ray tracing rendering mode, where the framerate exceeds 70 fps—about a 35% improvement over the PS5 version. Digital Foundry also tested Control to evaluate its performance, specifically examining ray tracing in the Photo mode within the Corridor of Doom, a location known for its extensive reflections. While there is a noticeable framerate boost, the ray tracing quality remains unchanged. Additionally, Metaphor: ReFantazio runs at a more stable 60 fps on the PS5 Pro, a significant upgrade compared to its performance on the original PlayStation 5. The same can be said for the Silent Hill 2 Remake, although Final Fantasy XV still hovers around 50 fps.

Interestingly, Digital Foundry analyzed Gran Turismo 7, which surprisingly has not yet received a dedicated update for the PS5 Pro. By enabling the native 4K and 120 Hz modes, the racing game achieves impressive performance, running at 120 fps compared to 80 to 90 fps on the standard PlayStation 5, even during replays. There’s anticipation regarding whether this enhancement will also be reflected in the VR version, which we’ll explore further in the future.

In conclusion, the GameBoost feature of the PS5 Pro offers a notable framerate increase of approximately 30% even for titles that lack official updates, resulting in improved fluidity for games that previously needed optimization. This is a significant advantage for fans of Sony’s latest console. The PS5 Pro is available for purchase starting at €799 from popular retailers like Amazon, Cdiscount, and Fnac.

For more information, check out our comprehensive PS5 Pro TEST: a detailed REVIEW and our thoughts on the console and its current game lineup.

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