Double Eleven a publié aujourd’hui la mise à jour 1.56 de Rust pour les versions console du jeu. Cette mise à jour comprend plusieurs changements de gameplay et des corrections de bugs. Lisez la suite pour les notes de mise à jour complètes de Rust du 24 novembre ci-dessous.
Notes de mise à jour de la mise à jour 1.56 de Rust | Notes de mise à jour de Rust du 24 novembre :
JEU
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Partial fix for invalid projectiles.
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Improved Junkile Scientist AI behaviour so their aggro rate and range is more comparable to Steam release.
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Fixed an issue causing Junkpile scientists to spawn in Safe Zones.
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Fixed despawn rates for Junkpiles so players can loot them after Scientists die.
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Fixed an issue stopping the Scientists aim animation to play when shooting.
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Fixed an issue stopping the Scientists crouch animation from being played.
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Fixed a bug with Scientists so they now turn on their flashlights after switching to their weapon at night.
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Reduced intensity of red light seen on Scientist weapons.
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Fixed Supply Signals disappearing when using the alternate throw action.
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Fixed a bug causing Pumpkins to duplicate when splitting stacks in the Inventory.
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Fixed a bug with Triangle Floor collision that interfered with base building.
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Fixed an issue which prevented players from swapping a weapon's attachments while your inventory/hotbar is full.
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Fixed a bug that allowed players to loot dead bodies through walls.
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Fixed an issue that prevented stackable items from containers not merging with inventory items when there are no free slots in the inventory.
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Fixed a bug that prevented resource nodes from sparkling at night when a light is shone on them.
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Fixed an exploit that allowed players to use the sleeping bag assignment to find a players base, this now includes all online players.
LES MONUMENTS
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Added collision to the Engine Block at the Trainyard.
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Fixed a bug that caused Oil Rig and Cargo Ship scientists to float above the ocean.
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Added missing collision to Spotlight in Sewer monument puzzle.
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Fixed Heavy Scientists idling at the top of the Helipad at the Oil Rig monument.
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Fixed Scientist patrol path on the Oil Rig so they don’t get stuck at the smokestack.
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Fixed a bug with a container in the Quarries that would accept items but show them as invisible or as a Burlap Shirt.
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Fixed a walkway in the Dome where players were getting stuck.
L’AUDIO
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Fixed various cases of the Loud audio pop when using the rowboat/rhib causing all sounds to disappear.
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Fixed in-game music issues with the volume option not working correctly.
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Added a missing reload sound when firing the Pump Shotgun.
interface utilisateur
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Fixed a bug that prevented ‘Give’ button from working correctly when trading with a Metal Shopfront if one side was full.
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Fixed issues with Ping settings on the HUD options menu. Added in localisations for text description and setting the Defaults will now update the Ping settings.
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Fixed issues with the ‘Take All’ button so it works even if the hotbar is full and takes all items rather than just a portion or nothing at all.
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Fixed display name of Scientist names on the Death Screen UI.
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Fixed an exploit for Code Locks which allowed people to guess codes.
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Fixed a bug which allowed the pickup prompt to show when a container has items.
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Fixed alignment issues in the Locker UI buttons to prevent overlap in some languages.
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Fixed broken Gestures and Crafting radial menus.
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Fixed issues with the ‘Take All’ button so it works even if the hotbar is full and takes all items rather than just a portion or nothing at all.
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Changed display for upkeep time of High Quality Metal so it’s consistent between the Tool Cupboard and HUD.
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Fixed a bug causing the Vending Machine icon to persist on the map when broadcasting is turned off.
AUTRES CHANGEMENTS
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Fixed a crash that could occur when selecting an empty category in a Vending Machine.
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Fixed a bug in the Skin Store and Locker RC purchase screen that meant the balance would only update after restarting the game.
C’est tout pour les notes de mise à jour. Rust est maintenant disponible sur PC, PS4 et Xbox One.
La source: Rouiller