Described as a ‘cozy death management’ game, in which the main character, Stella, must transport the spirits of the deceased to the afterlife, Spiritfarer continues to appeal to players.
Spiritfarer
Since its release in August 2020, this little gem from independent Montreal studio Thunder Lotus has sold 1 million copies. This is the biggest success of this small box founded in 2014. Spiritfarer was entitled to three additions, the last of which, Farewell, with a new island to explore and two new spirits to team up with, was announced this week. As the name suggests, this is the end of updates to Spiritfarer for Thunder Lotus. “All good things come to an end,” sums up Nicolas Guérin, Creative Director.
Log4Shell
The Log4Shell flaw that has been shaking the internet since December 9, affecting millions of servers and forcing the closure of many sites, is essentially managed… by five volunteers. It is indeed developers campaigning for open source code who created the famous Java library Log4J, within a non-profit organization, the Apache Foundation. The one who published the patch is a software architect, Ralph Goers, who explains on the Github site that he works “on time” on Log4J. The announcement of the breach has at least one positive effect for him: his donors have gone from 3 to 105 in the past week.
Minecraft
The popularity of Minecraft continues to surprise. This very pixelated little game, the basis of which is quite simply to collect materials to build anything, from a hut to a reproduction of the Louvre, reached an unimaginable milestone on YouTube this week: 1 trillion views since 2009. And this is not a translation error, verified with the public relations firm: the content published on some 35,000 channels active in more than 150 countries has indeed been viewed 1000 billion times. Among these content creators, one of the most popular is a Canadian who uses the pseudonym aCookieGod and attracts 1.77 million subscribers.