Technological winks | The Press

“I hosted the gala from our home last year! »

Posted at 4:00 p.m.

Karim Benessaieh

Karim Benessaieh
The Press

MEGAMIGS

Spokesperson for three years of the high mass of Quebec video games, MEGAMIGS, radio host Phil Branch is overflowing with enthusiasm on the other end of the line for the 18e presentation, which will finally take place in person from October 19 to 22 at the Bonaventure Hotel. Fans will be able to try Call of Duty: Modern Warfare IIfrom the Beenox studio, and Gotham Knights, from WB Games Montreal. The Indie Zone will also feature 10 independent studios from here. “We’ve been good at video games in Quebec for years, but we don’t hear about it,” says Phil Branch. The opportunity is great for parents, believes the 39-year-old host, to learn about this universe.

Beat Connect


SCREENSHOT

BeatConnect, which recently succeeded in raising 3 million, is, for musicians, “a bit like a Google Doc” where each participant can add their content, specifies its CEO, Alexandre Turbide.

After having recruited some 6,000 users since its launch in the summer of 2021, the Montreal music platform for remote collaboration BeatConnect recently succeeded in raising $3 million in funding. This was the first round of the Triptyq Fund, which has specialized since last June in “creative industries 4.0”, which contributed $750,000. “We have an audience, we have a product, now let’s build it right,” says Alexandre Turbide, CEO and co-founder of BeatConnect. With funding, we want to redevelop the technology so that it is scalable (“ scalable “). BeatConnect is, for musicians, “a bit like a Google Doc” where each participant can add their content. The use is free, the monetization comes from the access to the creation tools.

Invoke


PHOTO ROYA ESMAEILI, PROVIDED BY INVOKE STUDIOS

The ambitions of Invoke Studios, formerly the independent studio Tuque Games acquired by Wizards of the Coast: to increase to 200 employees by 2025 to develop a AAA game based on the Dungeons & Dragons universe.

We could talk about an “old” new studio: Invoke, whose launch was announced this week, had been active under the name Tuque Games since 2012 before being acquired by the American Wizards of the Coast in 2019. ambitions, this time, are enormous: this studio of 80 people from the Saint-Henri district wants to triple in size by 2025 for a AAA game based on the Dungeons & Dragons universe. “We have the means to compete with all the great games we see,” said Dominic Guay, vice-president and general manager of Invoke Studios. We have a happy mix, people who have made Assassin’s Creed and far cry in the past and others who come from the indie scene. »


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